Keep in mind, these are only suggestion based on my personal experience.
New difficulties are fun, but the enemy variance is low. Enemies are coming from one specific side and spawn all at once in one place. Butchers and Hounds are rare and most of the time you must deal with Warlords and Hulks, there are no grotesques (expect from the IFVs). Immolators are a nice additional, but there are too many of them, swap some of them into Comrades.
There are no IFVs! Retaliatory Strikes 13+ are less intense and challenging than 12! Enemies are spawning at the same place and that’s enough to kill a few of warlords with one red stratagem. Hounds should be more common, grotesques are a nice addition since after 200 kills the gameplay slows down and the mission gets boring.
- MGX-42 is missing yellow contours
- You can’t suggest 15th difficulty as a guest
The Inner Circle of Hell should be available as event mission for homeworlds & city planets.
MGX-42 has the same sound effects as MG-94.