Great update news for From Space, which finally gets a proper online co-op multiplayer game lobby / sessions browser. Host has options for “anyone can join,” “only Steam friends can join” and “private” sessions, and it sounds like host now has ‘kick’ option for miscreant players (although my experience in some games shows this can be a badly abused feature).
Although I’m most excited about the co-op MP lobby / sessions browser, they’ve made many other mainly co-op oriented improvements as well:
*** Multiplayer Lobby**
That’s right, we have added a Lobby browser which means you can now easily find and join other players, even if they’re not your friend (yet). You can use the progress and level indicator to find sessions that are on par with your personal progress in the game (or you can help out a player who’s just started).
Starting a new game automatically allows other players to join you as well. Don’t worry, you can still choose to have a session that’s only open to your friends, or even a completely private session. Hosts can moderate other players if needed, so remember to play nice!
*** Improved Networking**
We’ve updated the game to fully utilize Steam Datagram Relay, this should improve the quality of your sessions for many, including those with lower bandwidth connections.
*** Improved Enemy Targeting**
We’ve updated the Enemy Targeting system to target players more accurately with more balance. This means Enemies no longer prioritise hosts over client players, improving the experience for all.
*** Improved Difficulty Scaling**
Previously, the game difficulty was based on completion of Energy Harvesters. It’s now also influenced by player progression, providing you with a more appropriate challenge if you play earlier maps with a high level character.
*** Added Rich Presence information**
Your friends will now be able to tell which character you’re playing, what map you’re on, and if there’s room in your squad for them to join.